Alex Goodman

Is Vulkan Worth It?

Published on: 11/27/2025

Of course, it is. All graphics APIs are largely the same. There are buffers, pipelines, and queues, among other things. The worst you'll hear about Vulkan is that it is verbose, and this is technically accurate. But you've got to ask, is 20% more code worth 20% more speed in the final product? Given how much of that code is just boilerplate, I would say the answer is an easy yes. I am not saying wgpu or OpenGL are no good, but ultimately you make a decision regarding performance when deciding between these APIs. Also, don't worry about feature support. Just be mindful of which special features you really need in your Vulkan implementation.